Re: [PATCH 1/2] d3d9/tests: Added a test for resetting an invisible, inactive window to fullscreen mode.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=10677 Your paranoid android. === WXPPROSP3 (32 bit device) === device: unhandled exception c0000005 at 0040320F === W2K3R2SESP2 (32 bit device) === device: unhandled exception c0000005 at 0040320F === WVISTAADM (32 bit device) === device: unhandled exception c0000005 at 0040320F === W2K8SE (32 bit device) === device: unhandled exception c0000005 at 0040320F === W7PRO (32 bit device) === device: unhandled exception c0000005 at 0040320F === W7PROX64 (32 bit device) === device: unhandled exception c0000005 at 0040320F === W7PROX64 (64 bit device) === Timeout
On 2 May 2011 13:24, Marvin <testbot(a)testbot.winehq.org> wrote:
=== WXPPROSP3 (32 bit device) === device: unhandled exception c0000005 at 0040320F
For what it's worth, not sure if you figured this out by yourself yet or not, but you need to handle create_device() failing to create a device on machines like the testbot that don't have D3D hardware.
participants (2)
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Henri Verbeet -
Marvin