Re: [PATCH 3/3] d3dx9_36: Find, store and enable retreival of CTAB comment data in shader (based on code from Luis Busquets)
1 Mar
2010
1 Mar
'10
12:49 p.m.
On 1 March 2010 09:39, Christian Costa <titan.costa(a)wanadoo.fr> wrote:
+ object->ctab = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); ... + object->size = size; + memcpy(object->ctab, data, object->size); The HEAP_ZERO_MEMORY flag is pretty useless here.
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Henri Verbeet