ConnectNamedPipe Fix
19 Jan
2006
19 Jan
'06
4:16 p.m.
Hi all, Here is a patch to fix ConnectNamedPipe on a non-overlapped handle when an OVERLAPPED structure is passed in. I'm not sending it to wine-patches yet because the RPC code has not been fixed to work around this yet. ChangeLog: Return STATUS_PENDING from the connect_named_pipe call if the server was opened overlapped. STATUS_SUCCESS in the client code now indicates that the event must be waited on before returning. dlls/ntdll/file.c | 10 +++------- server/named_pipe.c | 2 ++ 2 files changed, 5 insertions(+), 7 deletions(-)
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Robert Shearman