Re: [PATCH 3/7] d3d9/tests: Fix test_updatetexture() on GPUs not supporting WINED3DFMT_R32_FLOAT.
13 Mar
2017
13 Mar
'17
6:23 p.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=29498 Your paranoid android. === w1064 (32 bit visual) === visual.c:7995: Test failed: Got unexpected color 0x00008080 for quad 2 (different colors). visual.c:7995: Test failed: Got unexpected color 0x00007580 for quad 2 (different colors).
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Marvin