Bug 4289: Debugging and dissasembly
14 Jan
2006
14 Jan
'06
4:21 a.m.
Hi! A few days ago I filed this bug: http://bugs.winehq.org/show_bug.cgi?id=4289 Alexandre commented that there most likely was some stack corruption, and that I should try and disassemble a few instructions before the crash and look for API calls. Now, I haven't used gdb or winedbg that much before, and I'm a bit uncertain what to do. I understand that using the disassemble [<addr>][,<addr>] command, the debugger will disassemble that address space. Given the stack trace as in the bug report, which addresses, exactly, should I disassemble? Thanks, James
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James Trotter