Re: [PATCH 4/4 v2] d3d11: Add tests for WINED3DFMT_BC6H_UF16/SF16 formats.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=25307 Your paranoid android. === wvistau64 (64 bit d3d11) === The test timed out
I think this is unrelated to my changes... wvistau64 doesn't run any tests. This is the only failure. Here's the full log; d3d11:d3d11 start - - d3d11.c:1249: Tests skipped: Failed to create HAL device. The test timed out -km On 08/22/2016 04:11 PM, Marvin wrote:
Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=25307
Your paranoid android.
=== wvistau64 (64 bit d3d11) === The test timed out
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Marvin