Re: [PATCH] ddraw/tests: Add some IDirect3DViewport interface tests
On 2 February 2012 12:56, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
+static LONG get_refcount(IUnknown *test_iface) +{ + IUnknown_AddRef(test_iface); + return IUnknown_Release(test_iface); +} Release is supposed to return a ULONG.
+ hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport2, (void **)&viewport2); + ok(SUCCEEDED(hr) || broken(hr == E_FAIL), "Failed to QI IDirect3DViewport2, hr %#x.\n", hr); I think this would make the test fail on old versions of ddraw that simply don't know about IDirect3DViewport2.
+ hr = IDirect3DViewport3_QueryInterface(viewport2, &IID_IUnknown, (void **)&unknown); This looks like it was intended to be called on viewport3.
+ /* FIXME: This test suggests that IDirect3D, IDirect3D2 and IDirect3D3 are linked + * to IDirectDraw. However, they are linked to whatever interface is used to QI the + * first IDirect3D? interface. If DDraw1 is replaced with DDraw4 here the tests break */ Makes sense. I'm not sure it really should be part of this patch though.
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Henri Verbeet