[PATCH] include: Add IArcadeStick interface in windows.gaming.input.idl
18 Apr
18 Apr
7:25 p.m.
On 4/12/22 21:40, Biswapriyo Nath wrote:
Please use a style consistent with the existing code in this file. Is this for an application specifically? Do you intend to implement the class or is it only for an application using the headers? Cheers, -- Rémi Bernon <rbernon(a)codeweavers.com>
19 Apr
19 Apr
3:55 a.m.
Thank you for the review. These interface declarations are required for SDL2 project[1]. The IDL files will be imported to mingw-w64 project and then those will be used to compile SDL2. If these changes are inappropriate for wine I can try to ask mingw-w64 developers to maintain IDL files without syncing with wine. [1]: https://github.com/libsdl-org/SDL/blob/release-2.0.20/src/joystick/windows/S...
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Biswapriyo Nath -
Rémi Bernon