newer
[PATCH 3/5] wined3d: Get rid of...

[PATCH 2/5] wined3d: Use shader_glsl_append_imm_vec4() in shader_glsl_get_register_name().

Show replies by date

2506
Age (days ago)
2506
Last active (days ago)

List overview

Download

0 comments
1 participants

Add to favorites Remove from favorites

tags

participants (1)

  • Henri Verbeet