Re: [wined3d] resource object tracking.
25 Jul
2005
25 Jul
'05
3:51 p.m.
On Monday 25 July 2005 20:31, Oliver Stieber wrote:
Hi, This patch implements resource tracking, require for reset and evict managed resources and provides extra sanity checks.
I've had to test with an older version of wine-cvs since head doesn't seem to compile cleanly or run at the moment, but there aren't otherwise any changes in wine-cvs that would affect this patch.
Why you need 2 breaks here ? + case D3DRTYPE_VOLUME: + break; + + /* TODO: nothing really? */ + break; Regards, Raphael PS: its better to use unsigned for indexes and counts :)
7442
Age (days ago)
7442
Last active (days ago)
0 comments
1 participants
participants (1)
-
Raphael