Re: [PATCH 4/5] wined3d: Refuse to create a D3D10 wined3d device if it is not supported by the GPU.
24 Oct
2011
24 Oct
'11
5:52 p.m.
On 24 October 2011 18:58, Matteo Bruni <mbruni(a)codeweavers.com> wrote:
+ if (wined3d->dxVersion >= 10 && (shader_caps.VertexShaderVersion < WINED3DVS_VERSION(4,0) + || shader_caps.PixelShaderVersion < WINED3DPS_VERSION(4,0))) This should probably be handled in dxgi_device_init().
5166
Age (days ago)
5166
Last active (days ago)
0 comments
1 participants
participants (1)
-
Henri Verbeet