Re: [PATCH 2/6] ddraw/tests: Get rid of the unused "d3d" variable in test_shademode().
22 Mar
2016
22 Mar
'16
6:04 p.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=21589 Your paranoid android. === w1064 (32 bit ddraw1) === ddraw1.c:2209: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}. === w1064 (64 bit ddraw1) === ddraw1.c:2209: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}. === w1064 (32 bit ddraw2) === ddraw2.c:2360: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}. === w1064 (64 bit ddraw2) === ddraw2.c:2360: Test failed: Expected {0, 0, 512, 384}, got {0, 0, 1024, 768}.
3555
Age (days ago)
3555
Last active (days ago)
0 comments
1 participants
participants (1)
-
Marvin