Re: WineD3D: fix UpdateSurface bug [with patch]
2008/9/20 Roderick Colenbrander <thunderbird2k(a)gmx.net>:
Hi,
Fix a bug in UpdateSurface where we didn't take into account the offset into the memory buffer specified in the source rectangle.
What about the glCompressedTexImage2DARB() call a few lines up and the TRACE?
I wasn't sure if it would work in the same as there is some todo regarding compressed formats. Roderick
2008/9/20 Roderick Colenbrander <thunderbird2k(a)gmx.net>:
Hi,
Fix a bug in UpdateSurface where we didn't take into account the offset into the memory buffer specified in the source rectangle.
What about the glCompressedTexImage2DARB() call a few lines up and the TRACE?
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participants (2)
-
Henri Verbeet -
Roderick Colenbrander