Re: [4/4] wined3d: YUY2 and UYVY are block based
31 Oct
2011
31 Oct
'11
3:10 p.m.
On 31 October 2011 20:17, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
{WINED3DFMT_ATI2N, GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, - WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING, + WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_COMPRESSED,
GL_COMPRESSED_RED_GREEN_RGTC2 is also compressed.
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Henri Verbeet