[PATCH vkd3d 2/5] tests: Add test for Map() on reserved resources.
From: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- tests/d3d12.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/tests/d3d12.c b/tests/d3d12.c index b8eb4ab64b1f..bd055fb5d444 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -2186,6 +2186,7 @@ static void test_create_reserved_resource(void) ID3D12Device *device; ULONG refcount; HRESULT hr; + void *ptr; if (!(device = create_device())) { @@ -2232,6 +2233,10 @@ static void test_create_reserved_resource(void) ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); ok(heap_flags == 0xdeadbeef, "Got unexpected heap flags %#x.\n", heap_flags); + /* Map() is not allowed on reserved resources */ + hr = ID3D12Resource_Map(resource, 0, NULL, &ptr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + refcount = ID3D12Resource_Release(resource); ok(!refcount, "ID3D12Resource has %u references left.\n", (unsigned int)refcount); -- 2.21.0
participants (2)
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Henri Verbeet -
Józef Kucia