Re: [PATCH] d3dx10: Implement D3DX10UnsetAllDeviceObjects()
23 Apr
2016
23 Apr
'16
6:50 a.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=22481 Your paranoid android. === build (build) === Make failed
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Marvin