Re: [PATCH 3/3] wined3d: Correctly set conditional NPOT caps bit (try 2)
29 Mar
2007
29 Mar
'07
3:29 p.m.
On 29/03/07, Vitaly Budovski <vbudovski(a)gmail.com> wrote:
This patch sets the conditional NPOT bit only when required. If an implementation has full support for NPOT textures through the ARB_texture_non_power_of_two extension, then support for the subset of capabilities provided by the ARB_texture_rectangle extension is implied.
Add additional check for the equivalent NV extension. --- Do you know what ARB_texture_rectangle is? It's not a subset of ARB_texture_non_power_of_two, and it doesn't correspond to WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL in any way.
Please read http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt
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H. Verbeet