Re: d3dx9_36: Align texture dimensions to block size for compressed textures in D3DXCheckTextureRequirements.
23 Mar
2015
23 Mar
'15
3:02 p.m.
On 23 March 2015 at 15:50, Sebastian Lackner <sebastian(a)fds-team.de> wrote:
+ if (w % fmt->block_width) + w += fmt->block_width - w % fmt->block_width; + if (h % fmt->block_height) + h += fmt->block_height - h % fmt->block_height; Could you please just use the conventional way to align something?
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Henri Verbeet