29 Sep
2002
29 Sep
'02
4:42 p.m.
No, we should be able to compile withiout mesa if we did before my patch. Unfortunately I dont know how to do this (I did warn alongside my patch) - Is there any chance you could work out how dlls/ddraw handles this issue so we can do the same. I suspect for non-gl enabled machines (until we go via a HAL) we should hava a d3d8.dll which just returns an error on the Direct3DCreate8 call. Jason
8476
Age (days ago)
8476
Last active (days ago)
0 comments
1 participants
participants (1)
-
Ann and Jason Edmeades