[PATCH vkd3d 01/10] vkd3d: Ignore d3d12_command_list_IASetVertexBuffers() calls with NULL views.
From: Conor McCarthy <cmccarthy(a)codeweavers.com> Part of a vkd3d-proton patch by Hans-Kristian Arntzen. Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> --- v2: Print a WARN. This supersedes patch 214664. libs/vkd3d/command.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 118fc4bb..1db624e0 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -4498,6 +4498,12 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi return; } + if (!views) + { + WARN("NULL \"views\" pointer specified.\n"); + return; + } + for (i = 0; i < view_count; ++i) { if (views[i].BufferLocation) -- 2.20.1
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Henri Verbeet