Re: [3/5] d3d9: Test buffer lock flags (try 2)
1 Feb
2010
1 Feb
'10
4:27 a.m.
On 30 January 2010 12:38, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
+static HMODULE d3d9_handle = 0; That's still redundant. Note that the variable doesn't have to be static in the first place though, you can just pass it to init_d3d9().
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Henri Verbeet