[PATCH vkd3d v2 3/5] vkd3d: Implement d3d12_command_allocator_SetName().
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com> --- libs/vkd3d/command.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index abee0e2..dd0d564 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -1081,9 +1081,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_allocator_SetName(ID3D12CommandAl { struct d3d12_command_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); - FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name, allocator->device->wchar_size)); + TRACE("iface %p, name %s.\n", iface, debugstr_w(name, allocator->device->wchar_size)); - return E_NOTIMPL; + return name ? S_OK : E_INVALIDARG; } static HRESULT STDMETHODCALLTYPE d3d12_command_allocator_GetDevice(ID3D12CommandAllocator *iface, -- 2.15.2 (Apple Git-101.1)
participants (2)
-
Henri Verbeet -
Zhiyi Zhang