Re: [PATCH 9/9] d3d9/tests: Fix precision problems in shademode_test.
25 Mar
2008
25 Mar
'08
1:21 a.m.
Am Dienstag, 25. März 2008 01:04:10 schrieb Alexander Dorofeyev:
--- dlls/d3d9/tests/visual.c | 26 +++++++++++++++++++++----- 1 files changed, 21 insertions(+), 5 deletions(-) The drawback of this is that if a driver behaves differently in D3DSHADEMODE_PHONG this will slip through as imprecision most likely. That is something we have to live with I am afraid
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Stefan Dösinger