Re: [PATCH 5/6] d3d10core/tests: Add visual tests for locking vertexbuffers
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=24540 Your paranoid android. === wvistau64 (32 bit device) === device: unhandled exception 00000879 at 75A2E743 === w2008s64 (32 bit device) === device: unhandled exception 00000879 at 7680E743 === w7u (32 bit device) === device: unhandled exception c0000005 at 00406895 === w7pro64 (32 bit device) === device: unhandled exception c0000005 at 00406895 === w8 (32 bit device) === device: unhandled exception c0000005 at 00406895 === w864 (32 bit device) === device: unhandled exception c0000005 at 00406895 === w1064 (32 bit device) === device: unhandled exception c0000005 at 00406895 === wvistau64 (64 bit device) === device: unhandled exception 00000879 at 000000007765674D === w2008s64 (64 bit device) === device: unhandled exception 00000879 at 0000000076EA674D === w7pro64 (64 bit device) === device: unhandled exception c0000005 at 0000000000405C40 === w864 (64 bit device) === device: unhandled exception c0000005 at 0000000000405C40 === w1064 (64 bit device) === device: unhandled exception c0000005 at 0000000000405C40
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Marvin