Re: [PATCH 1/2] mmdevapi: Don't fail if dwChannelMask is not set correctly
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=14610 Your paranoid android. === WVISTAADM (32 bit render) === render.c:232: Test failed: IsFormatSupported(dwChannelMask = 0xffff) call returns 00000000 === W2K8SE (32 bit render) === render.c:232: Test failed: IsFormatSupported(dwChannelMask = 0xffff) call returns 00000000 === W7PRO (32 bit render) === render.c:232: Test failed: IsFormatSupported(dwChannelMask = 0xffff) call returns 00000000 === W7PROX64 (32 bit render) === render.c:232: Test failed: IsFormatSupported(dwChannelMask = 0xffff) call returns 00000000 === TEST64_W7SP1 (32 bit render) === render.c:232: Test failed: IsFormatSupported(dwChannelMask = 0xffff) call returns 00000000 === W7PROX64 (64 bit render) === render.c:232: Test failed: IsFormatSupported(dwChannelMask = 0xffff) call returns 00000000 === TEST64_W7SP1 (64 bit render) === render.c:232: Test failed: IsFormatSupported(dwChannelMask = 0xffff) call returns 00000000
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Marvin