OpenGL texturing erros on GeForce 2 Go
10 Oct
2003
10 Oct
'03
10:35 p.m.
I've a lot of problems with textures in Windows OpenGL programs running within wine(x) on my GeForce 2 Go. Also when scaling a wine-ed OpenGL Programm over 640x480 the framerate immediately drops below 5 fps. However exactly the same programms run well with my GeForce 2 Ultra card within almost the same software environment (same nVidia drivers, kernel, XFree versions). Native Linux OpenGL programms however run fine on the GeForce 2 Go. Is this a known issue? Wolfgang
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Wolfgang Draxinger