[PATCH 2/4] d3d8/tests: Test IDirect3D8::CheckDepthStencilMatch() with D3DFMT_D32.
Signed-off-by: Jactry Zeng <jzeng(a)codeweavers.com> --- dlls/d3d8/tests/device.c | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index b0a279b11b..bab08e38bf 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -8261,6 +8261,16 @@ static void test_check_device_format(void) D3DUSAGE_SOFTWAREPROCESSING, D3DRTYPE_INDEXBUFFER, D3DFMT_INDEX16); todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); + hr = IDirect3D8_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, + D3DFMT_A8R8G8B8, D3DFMT_D32); + ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), /* Win10 */ + "Got unexpected hr %#x.\n", hr); + + hr = IDirect3D8_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, + D3DFMT_R5G6B5, D3DFMT_D32); + ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), /* Win10 */ + "Got unexpected hr %#x.\n", hr); + IDirect3D8_Release(d3d); } -- 2.20.1
Hi, While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=52671 Your paranoid android. === debian9 (32 bit report) === d3d8: device.c:3165: Test failed: Expected message 0x1c for window 0x1, but didn't receive it === debian9 (32 bit French report) === d3d8: device.c:3165: Test failed: Expected message 0x1c for window 0x1, but didn't receive it === debian9 (32 bit Japanese:Japan report) === d3d8: device.c:3165: Test failed: Expected message 0x1c for window 0x1, but didn't receive it
participants (2)
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Jactry Zeng -
Marvin