Re: [5/5] WineD3D: Implement mipmap auto generation
25 Jun
2007
25 Jun
'07
10:17 p.m.
Am Montag, 25. Juni 2007 14:42 schrieb Stefan Dösinger:
I have no application that needs this, so this is an untested per-msdn implementation. Do not apply this patch yet. It's missing some check in LoadTexture to not upload sublevels manually if autogen is on
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Stefan Dösinger