[PATCH vkd3d 9/9] vkd3d-shader: Avoid BYTE.
11 Dec
2018
11 Dec
'18
2:48 p.m.
From: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- libs/vkd3d-shader/vkd3d_shader_private.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index cf6e9f507335..afa002b83616 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -545,8 +545,8 @@ enum vkd3d_shader_type struct vkd3d_shader_version { enum vkd3d_shader_type type; - BYTE major; - BYTE minor; + uint8_t major; + uint8_t minor; }; struct vkd3d_shader_immediate_constant_buffer -- 2.19.2
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Henri Verbeet -
Józef Kucia