Re: [PATCH 1/5] wined3d: Decouple private data from the resource structure (try 3).
6 Mar
2014
6 Mar
'14
12:13 p.m.
On 6 March 2014 10:42, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
+static inline BOOL wined3d_private_store_set_private_data(struct wined3d_private_store *store, + const GUID *guid, const void *data, DWORD data_size, DWORD flags) ... + return E_OUTOFMEMORY; That's pretty ugly.
6 Mar
6 Mar
12:42 p.m.
New subject: [PATCH 1/5] wined3d: Decouple private data from the resource structure (try 3).
Am 06.03.2014 um 13:13 schrieb Henri Verbeet <hverbeet(a)gmail.com>:
On 6 March 2014 10:42, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
+static inline BOOL wined3d_private_store_set_private_data(struct wined3d_private_store *store, + const GUID *guid, const void *data, DWORD data_size, DWORD flags) ... + return E_OUTOFMEMORY; That's pretty ugly. Oops, yes :-( . I missed that when I changed things to BOOL.
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