Re: [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture.
15 Mar
2016
15 Mar
'16
9:25 p.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=21458 Your paranoid android. === build (build) === Patch failed to apply
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Marvin