[PATCH] d3dx10: Remove redundant NULL check before heap_free()
25 Aug
2021
25 Aug
'21
8:27 p.m.
--- dlls/d3dx10_43/texture.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dlls/d3dx10_43/texture.c b/dlls/d3dx10_43/texture.c index 8d30aef8648..32215b0a99a 100644 --- a/dlls/d3dx10_43/texture.c +++ b/dlls/d3dx10_43/texture.c @@ -709,8 +709,7 @@ end: IWICFormatConverter_Release(converter); if (dds_frame) IWICDdsFrameDecode_Release(dds_frame); - if (buffer) - heap_free(buffer); + heap_free(buffer); if (frame) IWICBitmapFrameDecode_Release(frame); if (decoder) -- 2.31.1
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Michael Stefaniuc