Re: [PATCH 3/5] d3dx9_36: Implement stubbed ID3DXConstantTable interface
22 Feb
2010
22 Feb
'10
11:58 a.m.
On 21 February 2010 22:30, Christian Costa <titan.costa(a)wanadoo.fr> wrote:
+ if (IsEqualGUID(riid, &IID_IUnknown) || + IsEqualGUID(riid, &IID_ID3DXConstantTable)) ID3DXConstantTable extends ID3DXBuffer.
+ ERR("Interface %s not found\n", debugstr_guid(riid)); Not implementing a random interface an application asks for is hardly an internal error. You could argue for making it a FIXME, but I think WARN is most appropriate.
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Henri Verbeet