Re: [2/3] WineD3D: SetRenderTarget sets the scissor rect
3 Aug
2009
3 Aug
'09
12:01 p.m.
2009/8/3 Stefan Dösinger <stefan(a)codeweavers.com>:
- ok(hr == D3D_OK, "IDirect3DDevice9_BeginStateBlock failed, hr = %08x\n", hr); + ok(hr == D3D_OK, "IDirect3DDevice9_EndStateBlock failed, hr = %08x\n", hr); This should have been part of the first patch.
3 Aug
3 Aug
12:14 p.m.
New subject: [2/3] WineD3D: SetRenderTarget sets the scissor rect
Am Monday 03 August 2009 14:01:04 schrieb Henri Verbeet:
2009/8/3 Stefan Dösinger <stefan(a)codeweavers.com>:
- ok(hr == D3D_OK, "IDirect3DDevice9_BeginStateBlock failed, hr = %08x\n", hr); + ok(hr == D3D_OK, "IDirect3DDevice9_EndStateBlock failed, hr = %08x\n", hr);
This should have been part of the first patch. Meh. Ok, I can merge them...
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Henri Verbeet -
Stefan Dösinger