[PATCH 1/3] [v2] winmm: Synchronize player status and API calls.
27 May
2018
27 May
'18
5:12 a.m.
Andrew, thanks for reviewing. In v2, use an anoymous event object to avoid a race. Signed-off-by: Akihiro Sagawa <sagawa.aki(a)gmail.com> --- dlls/winmm/winmm.c | 40 +++++++++++++++++++++++++++++++--------- 1 file changed, 31 insertions(+), 9 deletions(-)
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Akihiro Sagawa