Re: [PATCH 02/10] d3dx9: Add tests for D3DXCreateSphere vertex buffer description. (try 2)
On 17 July 2010 21:13, Misha Koshelev <misha680(a)gmail.com> wrote:
+ if (hr == D3D_OK) + { + todo_wine ok( vertex_buffer_description.Format == D3DFMT_VERTEXDATA, "Got result %x, expected %x (D3DFMT_VERTEXDATA)\n",vertex_buffer_description.Format,D3DFMT_VERTEXDATA); + todo_wine ok( vertex_buffer_description.Type == D3DRTYPE_VERTEXBUFFER, "Got result %x, expected %x (D3DRTYPE_VERTEXBUFFER)\n",vertex_buffer_description.Type,D3DRTYPE_VERTEXBUFFER); + todo_wine ok( vertex_buffer_description.Usage == 0, "Got result %x, expected %x\n",vertex_buffer_description.Usage,0); + todo_wine ok( vertex_buffer_description.Pool == D3DPOOL_MANAGED, "Got result %x, expected %x (D3DPOOL_DEFAULT)\n",vertex_buffer_description.Pool,D3DPOOL_DEFAULT); + expected = number_of_vertices * sizeof(D3DXVECTOR3) * 2; + todo_wine ok( vertex_buffer_description.Size == expected, "Got result %x, expected %x\n",vertex_buffer_description.Size,expected); + todo_wine ok( vertex_buffer_description.FVF == (D3DFVF_XYZ | D3DFVF_NORMAL), "Got result %x, expected %x (D3DFVF_XYZ | D3DFVF_NORMAL)\n",vertex_buffer_description.FVF,D3DFVF_XYZ | D3DFVF_NORMAL); + } + Those shouldn't need to be todo_wine, the tests shouldn't even get run with current Wine. I guess it doesn't matter much though.
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Henri Verbeet