Re: [PATCH 4/4] d3d10core/tests: Port test_multiple_render_targets() from d3d11.
1 Mar
2016
1 Mar
'16
3:26 p.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=21044 Your paranoid android. === build (build) === Make failed
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Marvin