Re: d3d9: Don't release the parent device before destroying its children
28 Sep
2009
28 Sep
'09
9:51 a.m.
2009/9/28 Allan Tong <actong88(a)gmail.com>:
I assume this was done to avoid referencing freed memory, but I'm not sure if there was any other reason for this.
Not referencing potentially freed memory was the only reason.
Note that this patch only changes d3d9.
Could you write one for d3d8 as well? Otherwise I'll send one tomorrow.
28 Sep
28 Sep
10:29 a.m.
New subject: d3d9: Don't release the parent device before destroying its children
On Mon, Sep 28, 2009 at 10:51 AM, Henri Verbeet <hverbeet(a)gmail.com> wrote:
2009/9/28 Allan Tong <actong88(a)gmail.com>:
Note that this patch only changes d3d9.
Could you write one for d3d8 as well? Otherwise I'll send one tomorrow.
Will do. - Allan
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