Re: [PATCH 5/6] d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources
15 May
2013
15 May
'13
10:33 a.m.
On 14 May 2013 23:46, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
@@ -922,6 +922,8 @@ enum wined3d_display_rotation #define WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100 #define WINED3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
+#define WINED3DCREATE_NO_VIDMEM_ACCOUNTING 0x10000000 + I think it makes more sense to make this a wined3d_create() flag, and in invert it, since we also want this for d3d10+. E.g. something along the lines of WINED3D_NO_GPU_VMM.
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Henri Verbeet