Re: [PATCH] check for array index overflows
On 14/01/2008, Marcus Meissner <marcus(a)jet.franken.de> wrote:
Hi,
This checks for overflowing the fixed size arrays.
spotted by Coverity.
(Submitted some months ago already, but left in my queue.)
Ciao, Marcus --- IIRC last time we tested this it was allowed on Windows, and simply causes memory corruption. If we want to prevent this, we should probably just return WINED3D_OK.
On Mon, Jan 14, 2008 at 11:57:39PM +0100, H. Verbeet wrote:
On 14/01/2008, Marcus Meissner <marcus(a)jet.franken.de> wrote:
Hi,
This checks for overflowing the fixed size arrays.
spotted by Coverity.
(Submitted some months ago already, but left in my queue.)
Ciao, Marcus --- IIRC last time we tested this it was allowed on Windows, and simply causes memory corruption. If we want to prevent this, we should probably just return WINED3D_OK.
I don't like memory corruption or buffer overflows. ;) Just sent another patch, returning WINED3D_OK but printing ERR(). Ciao, Marcus
participants (2)
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H. Verbeet -
Marcus Meissner