Re: d3dx9: Implement ID3DXRenderToSurface_OnLostDevice/OnResetDevice [PATCH 7/7]
21 Mar
2008
21 Mar
'08
8:56 a.m.
On 20/03/2008, tony.wasserka(a)freenet.de <tony.wasserka(a)freenet.de> wrote:
These are not very interesting... On winehackers I was told that under wine the device won't ever get invalid anyways so these patches are just for having the implementation complete.
It might be true that on wine the device never becomes invalid, but that might not always remain true, and IMO our d3dx9 dlls should work on native win32 as well.
6481
Age (days ago)
6481
Last active (days ago)
0 comments
1 participants
participants (1)
-
H. Verbeet