[PATCH vkd3d] vkd3d-shader: Remove duplicate initialization.
15 Dec
2021
15 Dec
'21
7:29 p.m.
Signed-off-by: Andrey Gusev <andrey.goosev(a)gmail.com> --- libs/vkd3d-shader/d3dbc.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index 267f960..c551875 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -878,8 +878,6 @@ static enum vkd3d_result shader_sm1_init(struct vkd3d_shader_sm1_parser *sm1, uint16_t shader_type; size_t token_count; - code = compile_info->source.code; - code_size = compile_info->source.size; token_count = code_size / sizeof(*sm1->start); if (token_count < 2) -- 2.33.1
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Andrey Gusev -
Henri Verbeet