I don't actually see the difference between running Ogre apps and other DirectX apps.
Or am I getting you wrong and you're suggesting to make the DirectX backend work as a winelib app on native Linux without Wine?
Cheers, Kai
Yeah, that's what I meant. I just thought it would be a nice showcase of Wine(lib) if the best-known open source graphics engine would have DirectX-support not only on Windows, but also on Linux. I've had this idea for a while now, but it might be a nice SoC-project. Remco ____________________________________________________________________________________ Never miss an email again! Yahoo! Toolbar alerts you the instant new Mail arrives. http://tools.search.yahoo.com/toolbar/features/mail/
On Friday 16 March 2007 13:09, Remco wrote:
I don't actually see the difference between running Ogre apps and other DirectX apps.
Or am I getting you wrong and you're suggesting to make the DirectX backend work as a winelib app on native Linux without Wine?
Cheers, Kai
Yeah, that's what I meant. I just thought it would be a nice showcase of Wine(lib) if the best-known open source graphics engine would have DirectX-support not only on Windows, but also on Linux. I've had this idea for a while now, but it might be a nice SoC-project.
Ok, then ignore my objections, that indeed sounds like a fun project. Cheers, Kai -- Kai Blin, <kai Dot blin At gmail Dot com> WorldForge developer http://www.worldforge.org/ Wine developer http://wiki.winehq.org/KaiBlin/ -- Will code for cotton.
participants (2)
-
Kai Blin -
Remco