Re: [PATCH 1/2] ddraw/tests: Ignore broken behavior of D3DTRANSFORM_UNCLIPPED.
On 31 July 2014 00:56, Erich E. Hoover <erich.e.hoover(a)gmail.com> wrote:
On new versions of Windows this test no longer behaves as expected (clearly somebody at MS introduced a bug). Spotted while working on Patch 2.
The test seems to be of somewhat questionable usefulness to begin with. Stefan, since you wrote this, is there any application that actually depends on this? Any value in keeping the test?
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Am 2014-08-04 15:58, schrieb Henri Verbeet:
The test seems to be of somewhat questionable usefulness to begin with. Stefan, since you wrote this, is there any application that actually depends on this? Any value in keeping the test? Half Life 1 had problems with ProcessVertices clipping, but I don't remember if it set this flag or not. That was the pre-steam version of hl1. Since HL1 has a GL renderer and a native port nowadays I'm not opposed to just removing this part of the test. I don't see much work on ProcessVertices happening anytime soon. -----BEGIN PGP SIGNATURE----- Version: GnuPG v2 Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/
iQIcBAEBAgAGBQJT35VqAAoJEN0/YqbEcdMwDIIP/Rpz3nTqg/DrNiMk19k/olzM TxhcDkqGxaE/QSfh1fmTxI6958YpHpKMHd0dL4lPMWhBaVCH5L3rpodCMI8WxSI+ clohg4UKAymHMPvlX0wtLvsaLH0x+BTFu2nD1uDEc2EOY5UhLyf8WsQWjAxMVZh6 HsTefuoE+y+q2GJ906sImRmlkwmcOPCMyPZGNktPCRoDLYHxvUHZqeD0WDUY0XLg 7vvISP8Y4b6ziMSc8CnOcw2wUc6aUhO66x2uF2C+j+w4Ka7PMSGKW0oeDxCCkyI+ VSaeRiG/t1VlxxpHSjaWHDSFGDQKVjUOWMOiOCXjlQ2GxkEr5vOaTdNQgx2fGVnb 8mzsE5r4oOmRw5yb+UDVk8hOKKyjou1Z6tRZZxWTiKE6Mzixyfb6QcHFS0a/+GqB x20aqzyEQvGStagHqIw2waUVZ7ios3p28t8oCLoaMj8vSIdSJ4PCGQM84lPuRIr4 X+ubAfDqB2/yWyXadNa4dyFxwuRe41XW3rFKDQzQDSfLM8k7XYQ/Wj+9cnc/pbDK vd60NrmVOTx/9uCIOHQmf1Gfev+f4CwGpTHNY351HG7VyiPzwmJmDt5n+rxn0kHl 5Zb619u8h/59qFRxyDAja6ciuGDhuip1xPP1JTHrZkoSZwAReAbbogMMBX7hcbri YeZc8/DzFazxe6YRAWtA =2GO7 -----END PGP SIGNATURE-----
participants (2)
-
Henri Verbeet -
Stefan Dösinger