Re: [PATCH 5/5] d3d8/tests: Allow passing a resolution to reset_device.
12 Nov
2014
12 Nov
'14
9:52 a.m.
On 12 November 2014 00:18, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
@@ -2830,7 +2844,8 @@ static void test_window_style(void) focus_rect.left, focus_rect.top, focus_rect.right, focus_rect.bottom, r.left, r.top, r.right, r.bottom); · - hr = reset_device(device, device_window, TRUE); + device_desc.flags = 0;· You have a whitespace error here.
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Henri Verbeet