[PATCH vkd3d 2/5] vkd3d-shader: Add support for 2D MS arrays.
From: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- libs/vkd3d-shader/spirv.c | 1 + 1 file changed, 1 insertion(+) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 12fa300021dc..8c8906439c71 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -1643,6 +1643,7 @@ vkd3d_spirv_resource_type_table[] = {VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY, SpvDim1D, 1, 0, 2, 1, SpvCapabilitySampled1D, SpvCapabilityImage1D}, {VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY, SpvDim2D, 1, 0, 3, 2}, + {VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY, SpvDim2D, 1, 1, 3, 2}, {VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY, SpvDimCube, 1, 0, 3, 0, SpvCapabilitySampledCubeArray, SpvCapabilityImageCubeArray}, }; -- 2.18.1
participants (2)
-
Henri Verbeet -
Józef Kucia