Re: [PATCH 1/2] d3dx9: Do not allocate ctab memory, reuse the shader blob.
3 Sep
2011
3 Sep
'11
8:50 a.m.
Please do not apply, it breaks some else which doesn't have a test, yet. Am 03.09.2011 09:32, schrieb Rico Schüller:
--- dlls/d3dx9_36/shader.c | 11 +--------- dlls/d3dx9_36/tests/shader.c | 43 ++++++++++++++++++++++++++++++++--------- 2 files changed, 34 insertions(+), 20 deletions(-)
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Rico Schüller