[PATCH vkd3d 5/9] vkd3d-shader: Do not assume destination is 4 component vector in vkd3d_dxbc_compiler_emit_store().
From: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index e3adc5a9fc69..18e10ad8466c 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3179,7 +3179,7 @@ static void vkd3d_dxbc_compiler_emit_store(struct vkd3d_dxbc_compiler *compiler, for (i = 0, component_idx = 0; i < dst_component_count; ++i) { if (write_mask & (VKD3DSP_WRITEMASK_0 << i)) - components[i] = VKD3D_VEC4_SIZE + component_idx++; + components[i] = dst_component_count + component_idx++; else components[i] = i; } -- 2.21.0
participants (2)
-
Henri Verbeet -
Józef Kucia