Re: [1/2] include: Add ID3DXFragmentLinker interface
27 Jul
2015
27 Jul
'15
3:10 p.m.
2015-07-23 11:11 GMT+02:00 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>:
Hi,
Changelog: include: Add ID3DXFragmentLinker interface
Best Regards Alistair Leslie-Hughes
+typedef interface ID3DXFragmentLinker ID3DXFragmentLinker;
You don't need that.
+ STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9 *device) PURE;
This is wrong.
+ STDMETHOD(LinkPixelShader)(THIS_ const char *profile, DWORD flags, const D3DXHANDLE *fragmenthandles, UINT fragments, IDirect3DVertexShader9 **shader, ID3DXBuffer **errors) PURE;
This too. For reference, I checked the definitions with those from the March 2009 DirectX SDK.
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Matteo Bruni