[PATCH 1/5] wined3d: Support NPOT textures on NO3D adapters.
25 Sep
2018
25 Sep
'18
4:14 p.m.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> --- dlls/wined3d/directx.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 97037b6f97d..c25d84747eb 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2464,6 +2464,7 @@ static void wined3d_adapter_no3d_init_d3d_info(struct wined3d_adapter *adapter, struct wined3d_d3d_info *d3d_info = &adapter->d3d_info; d3d_info->wined3d_creation_flags = wined3d_creation_flags; + d3d_info->texture_npot = TRUE; } static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter, DWORD wined3d_creation_flags) -- 2.11.0
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Henri Verbeet